Ready To Roll | Ep 19 | Ears, Enigmas, & Execution

The confrontation with Zup was handled swiftly and efficiently. The Green Mother has been found and though wounded has expressed a desire to return to Elurinn to speak with Hammerlain. Now Senno studies some interesting Infernal writing on the cave walls about an Erinyes devil, while the rest of the team decides exactly what to […]

Ready To Roll | Ep 18 | Druids, Demons, & Depravity

After much deliberation our heroes (mostly) agreed to a strategy on how best to deal with Zup who they knew awaited them in the next chamber of the Jade mines. After briefly distracting him to get into position, they cast their spells to spring into action! Zup has been silenced, hexed, and stunned thanks to […]

Ready To Roll | Ep 17 | Strategizing, Squabbling, & Skipping

A divisive act of mercy allowed the Dao to escape death at the hands of our party. During a short rest to recuperate their wits and energy, it was discovered that the Jade Mine is also riddled with traps. Now our heroes navigate the mines and head toward the mysterious music deeper in the cave […]

Ready To Roll | Ep 16 | Problems, Peril, & Poison

Last time our heroes arrived at the Jade Mine outside of Elurinn hoping to track down the archivist Zup. They were met with an ominous voice that warned them to “turn back or die”. Not easily threatened, they engaged in deadly combat with a Dao, who summoned a large rock monster to come to his […]